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Divinity: Original Sin Kickstarter campaign ends, all stretch goals met

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Larian Studios' Kickstarter campaign for role-playing game Divinity: Original Sin has come to and end with $944,282 and all stretch goals achieved, the developer announced.

The $1 million goal was reached with additional Paypal funding outside of Kickstarter, and the game will now inclue NPC schedules, weather systems and day and night cycles. Previous stretch goals added companions, orchestral music, and new areas.

In celebration of the Kickstarter's success, the team posted a retrospective video, which you can watch above. The video includes a behind-the-scenes look at the Kickstarter's launch and everything after.

Divinity: Original Sin will first launch for Windows PC with Mac and Linux builds expected in the future.