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Sherlock Holmes: Crimes & Punishment trailer shows new Unreal-powered locales

Development studio Frogwares has switched from its in-house engine to Epic's Unreal Engine 3, and a new trailer shows how the upcoming Sherlock Holmes: Crimes & Punishment looks on the new technology.

The trailer is purely a visual tech demo; it shows locations like the lavish interior of an opulent mansion and a gloomy, mist-shrouded forest. However, Frogwares says that the switch to Unreal 3 won't only allow the team to build larger and nicer-looking environments, it will "also [allow] the development of new investigation mechanics, that the previous engine's limitations did not permit."

Crimes & Punishments will hit PlayStation 3, Xbox 360 and Windows PC later this year.