The latest Kickstarter campaign update for City State Entertainment's Camelot Unchained shares a few pieces of concept art for some of the game world's inhabitants, as well as a video showing one of these characters in motion.
In the video posted above, lead artist Scott Trolan shows the art team hard at work designing the Tuatha De Danann, one of the in-game races. Viewers will also get a look at an early prototype of one of these characters rendered in full 3D, and get a sense of how they move and a bit of backstory on why their skulls are crowned with horns. Trolan notes that unveils for new models and concept art are "coming down the road" in future updates.
Camelot Unchained, an MMO set in a "post-apocalyptic yet familiar world," is in development for Windows PC and is being headed by game designer Mark Jacobs, who previously worked on online titles Dark Age of Camelot and Warhammer Online. City State is asking for $2 million to complete development on the game, and the campaign is currently sitting just above $800,000 with 26 days to go.