The Nintendo 3DS sequel to SNES classic The Legend of Zelda: A Link to the Past will see some of the original title's gameplay elements return, like the dark and light versions of Hyrule, but it "certainly feels different," according to producer Eiji Aonuma.
In an interview with CNET, Aonuma confirms the return of the Dark World and Light World in the Link to the Past sequel, which Nintendo has not given an official title in North America. He also explains that the inspiration for Link's new ability to flatten himself into a 2D image and travel along walls comes from Nintendo 64 game The Legend of Zelda: Ocarina of Time. In that game, Phantom Ganon could jump into the paintings of the Forest Temple.
Aonuma hinted that the 3DS sequel to A Link to the Past will feature a different approach to the item collection progression that players are familiar with in the Zelda series, but didn't elaborate. Nintendo's Bill Trinen similarly stressed the sequel's different approach in an interview with Polygon, specifically Link's wall walking ability offering "new opportunities for puzzle solving."
Nintendo announced the sequel to The Legend of Zelda: A Link to the Past during a Nintendo Direct presentation earlier this month. A Link to the Past 2 is slated to hit the 3DS in North America this holiday and in Japan next year.