Housemarque revealed the studio is also working on another unannounced title for PS4, in addition to the currently unnamed Stardust game. The company said it would share more details on both games in the coming months.
"We are super excited to be working on Sony's next-gen hardware," Housemarque CEO Ilari Kuittinen said in a statement. "The platform's performances are enabling us to do things that wouldn't be possible otherwise and we truly believe that better technology can lead to better gameplay. The more tools and resources we have at our disposal, the better.
"Think of Super Stardust HD: at the time, PlayStation 3 gave us the opportunity to populate the game with thousands of interactive objects and implement the game's famous 'spherical gameplay.' Today, we can take advantage of the architecture of PlayStation 4 to create incredible visuals with direct impact on the way the new game feels."
Shoot-'em-up Super Stardust was released in 1994 for the Amiga and Amiga CD32 systems, developed by Housemarque (then named Bloodhouse) and published by Team17. An upgraded remake, Super Stardust HD, launched for PlayStation 3 and PlayStation Portable in 2007 and 2008 respectively, and sequel Super Stardust Delta hit PlayStation Vita in February 2012.