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Minimalist platformer Still Time turns time into an illusion

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Still Time, an upcoming Flash game from indie developer Alan Zucconi, is a platformer that messes with time, and Zucconi told PC Gamer that he designed it with a minimalist aesthetic so players could focus on the game's puzzles.

"In the last years there have been incredible improvements in the level of realism that games can achieve, but so few breakthrough in their actual gameplay," said Zucconi. "I wanted to create something experimental to realize exactly the opposite." When time is paused, the screen takes on a CRT-esque filter, and players must utilize copies of themselves at different points in time to get through Still Time's puzzles.

You can watch a trailer for Still Time above. A rough alpha version of the title is playable on Zucconi's website.

The next level of puzzles.

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