Dungeons & Dragons: Chronicles of Mystara will be a faithful modern adaptation of the two arcade games contained within, and publisher Capcom detailed the changes today.
The package consists of remakes of the side-scrolling beat-'em-ups Dungeons & Dragons: Tower of Doom (1993) and Dungeons & Dragons: Shadow over Mystara (1996). Capcom announced the collection during its PAX East panel, and listed a few of the features that developer Iron Galaxy Studios is implementing to make the games look and play like they did two decades ago.
In addition to Achievements and Trophies, Chronicles of Mystara will offer in-game challenges that, when completed, will provide players with Vault Points. Players can spend those points in the Vault to unlock bonuses like concept art and House Rules, seven different gameplay modifications that let players customize the games' rule sets. The games will also track which classes players have been using the most, and let them compare progress with online leaderboards.
As has become the norm with Capcom's digital remakes of arcade games, such as Darkstalkers Resurrection, Chronicles of Mystara will also offer numerous visual filters to alter its appearance. Players will be able to choose the games' aspect ratio and add scan lines to make them look like they would have looked on an arcade cabinet's CRT; there's even a view that will put the game inside of a cabinet (see image above). Wii U players can use the GamePad's touchscreen for inventory management.
Dungeons & Dragons: Chronicles of Mystara is set for release this summer on Windows PC, PlayStation Network and Wii U eShop for $14.99, and on Xbox Live Arcade for 1,200 Microsoft Points ($15). For more details, check out our interview with Capcom officials on the company's new philosophy for remastering arcade games.