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Watch Dogs dev diary discusses what makes the PS4 version special

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Sony and Ubisoft have released a new behind-the-scenes video for Watch Dogs about developing the open-world hacking game for the PlayStation 4.

In the video, Watch Dogs' senior producer Dominic Guay and creative director Jonathan Morin say that the PS4 version of the game holds true to the game's vision, but that the "very scalable" Disrupt engine allows them to create a more densely detailed Chicago.

Ubisoft is also taking advantage of the PS4's built-in social elements to increase the player's connectivity to the game, where they can be playing in some capacity from their mobile device and interacting with another player at home in their living room.

This is the first episode of "Conversations with Creators," a Sony series aimed at shedding light on PS4 games currently in development.

Watch Dogs will be a launch title for the PS4, which is expected to release in late 2013. It hits PlayStation 3, Xbox 360, Wii U and Windows PC this November.