Game development technology provider Havok released its free 3D game production engine, Project Anarchy, to the public today.
Project Anarchy, which can be used for iOS, Android and Tizen mobile platforms, includes C++ architecture, an assets management program, customizable game samples and tutorials and Lua debugging. The production engine combines Havok's Vision Engine with the company's AI, animation and physics tools used on franchises such as Assassin's Creed, Uncharted and Halo.
According to Havok's head of developer relations, Ross O'Dwyer, Project Anarchy provides the same tools that console and PC developers use.
"This complete set of tools lends powerful graphics, physics and animation capabilities to mobile game development teams for free regardless of team and project size," O'Dwyer said via press release.
Havok is also opening an online hub for community support. Developers can participate in forums and Q&A, as well as gain access to new resources and upgrades.