Xbox One headsets will not be included in the base system set to release this November, despite being made available to purchase separately in retail stores at launch, Microsoft revealed today.
In a statement to Ars Technica, the company justified the decision not to package headsets with the box by emphasizing the voice inputs available using the system's built-in Kinect.
"Xbox One does not include a pack-in headset accessory. Each Xbox One includes the new Kinect sensor, with a highly sensitive multi-array microphones designed to enable voice inputs and chat as a system-level capability, both in-game and with Skype and other experiences. For gamers who prefer a headset, we have a variety of offerings that you can find on the Xbox Wire."
Headsets designed for the Xbox 360 interface will not be compatible with Xbox One controllers due to a new headset adaptor port. Microsoft has previously packaged headsets with all but the lowest-priced Xbox 360 units. Xbox One will release this November for $499.