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Free-to-play End of Nations turned from MMORTS into MOBA

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

End of Nations, the massively multiplayer online real-time strategy title formerly being developed by Petroglyph Games, is now a multiplayer online battle arena game, according to its official website.

The site is accepting beta sign-ups for what publisher Trion Worlds calls "the world's first MOBA RTS."

"End of Nations is a tactical MOBA where your success on the battlefield depends on the heroes and units you command and quick decision making in the heat of combat," says Trion. "Dominate during team-based matches and catapult your commander to the top of the ranks."

Trion announced the game in April 2010 as an online real-time strategy title, and said in August 2011 that it planned to release it as a free-to-play experience. We saw a demo of the game last fall (screenshot above), before Petroglyph announced in December 2012 that it had finished its work on the title and that Trion was taking over development.

We've reached out to Trion for more details and will update this article with any information we receive.

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