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SimCity trio quit Maxis to form new studio

SimCity creative director Ocean Quigley has quit Maxis and Electronic Arts and announced plans to set up a new studio.

Quigley announced on Twitter today that he is setting up a new studio called Jellygrade along with SimCity lead architect Andrew Willmott and lead gameplay engineer Dan Moskowitz.

"We were lead developers on SimCity, SimCity 4, Spore and The Sims2. We love making simulations," wrote Quigley. "We're making a simulation about the dawn of life on earth; about lava, water, rock and the emergence of the first primordial creatures."

Concept images from the game have been posted at a Tumblr page. "We're starting off on the iPad with a fundamentally new simulation engine. I can't wait to start showing it off," added Quigley. "We're building the new simulation engine now."

Quigley, Willmott and Moskowitz worked on SimCity, which was released in March, but marred at launch by sever issues and EA's decision to make the game 'always-on'.

Update: Quigley has confirmed on Twitter that he has quit Maxis and EA. Headline and text has been updated to reflect this.


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