Retro City Rampage developer Vblank Entertainment updated the PlayStation 3 and PlayStation Vita versions of the game today with an "enhanced graphics mode" and a true 8-bit prototype, the studio announced on the PlayStation Blog.
The visual mode, Retro+, doubles the amount of colors on the screen and adds dynamic shadows. Vblank added it to the Windows PC version of Retro City Rampage last month.
On the other side of the coin is the prototype version of the game, known as "ROM" City Rampage. Playable in the in-game arcade, it scales the Grand Theft Auto-inspired open-world title down to the true visuals of 8-bit consoles — including elements like sprite flicker, which originally resulted from hardware limitations.
"Compare side by side how closely Retro City Rampage adheres to classic hardware and where it strays, and see what really was possible in 1989," said Vblank founder Brian Provinciano. "See what actually could've been released on cartridge, had someone come up with the idea back then."
"ROM" City Rampage was included in the WiiWare version of Retro City Rampage when it launched Feb. 28, and was added to the PC version the same day. Today's PSN update also includes some minor new elements, such as an animation gallery and an updated 3D racer.