A new video from Ubisoft takes a behind-the-scenes look at Massive, a week and a half before the team revealed Tom Clancy's The Division at Ubisoft's E3 2013 press event.
In the video, host Justin Levy visits Massive's studio in Malmö, Sweden and speaks with members of the development team like creative director Nicklas Cederstrom and production director Petter Mannerfelt. With only little over a week left before the game made its public debut, Mannerfelt said the overriding thing on his mind was "don't crash, don't crash, don't crash." At this point, the team still had to finish work on things like the game's website, the UI, and ensuring that the developers had all the information they needed for interviews with the press at E3.
Cederstrom says that to help prepare for making a survival game, he had taken wilderness survival training to familiarize himself with the sort of things that players' characters would be doing in a mid-apocalyptic world, and what it was like to have one's worldly comforts taken away. "Jesus Christ, it wasn't fun at all," he says. "I'd never do it again. Leaves taste really bad when boiled, but you have to survive."
The video skips ahead to E3 itself, and Levy catches up with The Division team a day before the demo was revealed. Even with work on the demo finished, studio brand director Eric Moutardier confessed that he was more stressed out than he had been before, and he got more worried as the big moment approached.
Polygon took an in-depth look at The Division at E3 2013. The game is planned for release on next-gen platforms, though no release window has yet been announced.