Messhof's fast-paced, side-scrolling sword fighting game, Nidhogg, is finally going to be released to a wide audience later this year, according to a report from IndieGames.com. The long-in-development, award-winning title will reportedly come home in an evolved form, featuring new combat moves and online multiplayer.
An updated build of Nidhogg was on display at this year's Evo fighting game championship, IndieGames.com reports, showcasing the ability to dive kick, crawl, wall jump and roll under opponents. Players can now snap each other's necks in hand-to-hand combat once swords have been exhausted. A single-player mode against AI opponents and the possibility of new weapons are also in the works.
Nidhogg's creators said they're planning on a release later this year, possibly through Steam.
Here's what the game looks like in its current state.
Nidhogg has been playable primarily at special events and at Winnitron cabinets — an indie game arcade network — around the world. The game, commissioned for NYU Game Center's No Quarter exhibition, won the Independent Game Festival's Nuovo Award in 2011 and has received additional accolades at Fantastic Arcade and Eurogamer Expo.