Shroud of the Avatar: Forsaken Virtues developer Portalarium, Inc. will take bi-weekly submissions for in-game art and pay selected artists "four times" the Unity store price, according to a recent Kickstarter update.
Artists will also receive in-game trophies or a statue version of their art, as well as credits in the final game. Additionally, all artists will retain the rights to their work and can continue to sell their piece through the Unity Store; it will include a "Shroud of the Avatar Approved" art banner.
"We want our players to have a hand in creating content for the game," the update reads. " ... To help artists better understand how to create their pieces for SotA, a full art style guide will be published on our website, a SotA asset starter pack will be added to the Unity store before the first calls for art, and a detailed description or concept art for the piece we're in need of will also be included for each new call."
The update also includes information for backers on the developer level. These backers will receive access to Monthly Unity asset packs with the "majority of our non-quest related elements" in addition to code systems.
Portalarium posted a video along with the update that details the Emote Mastery system, or how characters can show emotions in the game. You can watch it above to learn more about how emotes can be learned from other players.
Shroud of the Avatar: Forsaken Virtues successfully completed its Kickstarter campaign at $1.9 million in March. The first public demo was shown during the Rooster Teeth Expo in Austin, Texas, earlier this month. For more on Shroud of the Avatar, check out our interview with Richard Garriott.