Call of Duty: Ghosts will feature "redefined" movement to help players navigate through the game's world more smoothly, executive producer Mark Rubin announced in Los Angeles, Calif. today during the multiplayer reveal event.
Players will be able to naturally lean around objects without button combinations thanks to the game's contextual leaning mechanic. The game also has a new mantling system, which allows players to "move fluidly over objects while not losing momentum," Rubin said. When players want to transition from sprinting to crouching, they can do so by using a knee slide.
"All of these new movements are designed to enhance the experience and controls you already know," Rubin said. "... Everything will feel better, from the weapons you use to how you traverse the environment."
Ghosts will also feature locational battle chatter. Teammates will inform players when a grenade is thrown, as well as when they've spotted an enemy near a landmark.