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Joe Danger dev 'obsessed' with ensuring Vita ports match originals

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Joe Danger developer Hello Games believes the PlayStation Vita will allow it to deliver the full console experience of Joe Danger and Joe Danger 2: The Movie on a handheld, said managing director Sean Murray today.

According to Murray, the hardware features of the PS Vita — its processing power, screen and controls — mean that Hello Games can make both Joe Danger games work on the system.

"Vita is really important to us to keeping the quality of the Joe Danger console games' graphics, and having them run at 60 frames a second," said Murray in an email to Polygon. "That smoothness is super-important to Joe Danger, so we're pretty much obsessed with making sure the Vita versions match up to it." In a post on the PlayStation Blog, Murray added, "We're aiming for Joe [Danger] on Vita to play at least as well as it does on PS3."

Murray also noted that Hello Games refuses to do slapdash ports; it wants to customize its games for each platform.

"Porting games for us is really hard work," Murray told Polygon. "It's always been really important that our games feel natural to what they're running on. That's a big part of the reason why Joe Danger Touch is a completely different, original game — it would kill me to see Joe with virtual buttons or something."

Hello Games released Joe Danger on PlayStation Network in 2010, and followed it up with Joe Danger 2: The Movie, which was released on Xbox Live Arcade and PSN in 2012. Both games are set for release on PS Vita next year.