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Extreme Reality launches motion control iPad development contest

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Extreme Reality is running a contest known as iPad Challenge 2013 that tasks developers with adding full-body motion control to a new or existing iPad game, with prizes of up to $10,000, the company announced today.

Israel-based Extreme Reality makes software that allows developers to implement full-body motion tracking similar to that offered by Microsoft's Kinect, but with a single camera instead of multiple cameras.

Entrants into Extreme Reality's iPad Challenge 2013 will receive the company's software development kit for free, with which they'll have until Oct. 15 to submit their motion-enabled iPad game to Extreme Reality. A panel featuring the following four individuals will begin judging the games Oct. 25: Trip Hawkins, founder of EA; Jeff Pulver, founder of voice-over-IP company Vonage; David Nixon, content director for the Casual Games Association; and Matt Turetsky, chief operating officer at Doodle Jump developer Lima Sky.

The developers of the first-, second- and third-place games will receive prizes of $10,000, $6,000 and $3,000, respectively. The grand prize winner will also score a meeting with Hawkins, who joined Extreme Reality's board of directors last fall. And the Extreme Reality community, including fellow entrants, will select a People's Choice Award winner, who will receive a MacBook Air.

"The Extreme iPad Challenge is the perfect way to showcase the talent of indie developers while also incorporating the Extreme Motion technology on iOS," said Hawkins in a press release announcing the contest.

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