The title is described as a "first-person post-disaster survival simulation" and will have an episodic structure. Players take on the role of William Mackenzie, a bush pilot exploring for ways to survive in a world where all technology have suddenly ceased to function.
"In a split second, we find ourselves face to face with the might of Mother Nature," reads the Kickstarter page. "We have been knocked several links down the food chain. It's difficult to find food and other resources. People become desperate. The roads are no longer safe.
"This isn't the end of the world. But it's the end of the world as we know it."
There are no instructions for The Long Dark; players will have to forage for resources and learn to navigate nature to find the best way to survive. Occasionally other survivors will crop up, and players will have to weigh whether they are worth sparing or a threat to their own survival. According to the campaign page, players will rarely have to enter combat, but when they do it will be "highly lethal."
The Long Dark has gotten off the ground with support from the Canada Media Fund's Experimental Stream, but in order to complete the full game Hinterland Studio needs the additional Kickstarter funding. At the time of writing, The Long Dark has reached just over $2,800 of its funding goal.