Console games can sometimes be a "lower risk" for indie developers, Retro City Rampage developer Brian Provinciano said in a recent GDC China Independent game summit talk, Gamasutra reports.
"I've been very successful in console, and I haven't touched mobile yet," Provinciano said. "I feel in many cases that console games can be a lower risk."
He pointed out that console games have higher price points, players expect a higher quality product and that developers tend to have "more control over launch promotion." On the other hand, he also said that he spent a third of Retro City Rampage's three-year development cycle on "everything else, from business and production, to contracts, insurance, office space, the list goes on."
For more on Retro City Rampage, which is available for PlayStation 3, Xbox 360, Wii, Windows PC and PlayStation Vita, be sure to check out Polygon's review.