Pre-orders for the Oculus Latency Tester, a tool for developers to accurately measure motion-to-photons latency in an Oculus Rift-supported game, are now available from the Oculus VR website for $100.
"With the latency tester, we’ve been able to reduce the latency of all Oculus demos and integrations, identify potential rendering improvements more quickly, and uncover secretly buffered frames in different engines and GPUs," the announcement reads. "It can also be used to test your development setup for optimal latency testings to minimize latency (e.g. graphics card settings, Aero disabled on Windows, etc)."
Developers who have Oculus Store Credit from the Kickstarter campaign rewards can apply it to their Oculus Latency Tester pre-order. Those who previously reserved a latency tester are asked to use their same email address at checkout, which will place orders in front of the queue. Reservations must be claimed by Sept. 30 at 11:59 p.m. PT.
Check out our hands-on with the Rift HD from E3 2013, as well as our interview with members Oculus VR development team. Speaking at GDC Europe 2013, Oculus VP of products, Nate Mitchell said the team is working to solve simulator sickness, listing locomotion and lateral movement as contributors to the sickness.