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Mighty No. 9 hits first stretch goal, will have two bonus stages

The Kickstarter campaign for Mighty No. 9, the spiritual successor to Mega Man headed by series creator Keiji Inafune, will launch with two additional stages after reaching its first $1.2 million stretch goal.

According to the game's Kickstarter page, Mighty No. 9 was initially designed to have six levels, each including its own unique boss battle. These two bonus stages will feature Mighty Nos. 7 and 8 — No. 9's former companions that have since become foes to a deadly virus.

The next stretch goal, set for $1.35 million, will allow developer Comcept to create Mac and Linux versions of the game, which is already slated to launch for Windows PC.

Inafune announced Mighty No. 9 and launched the game's Kickstarter campaign this past Friday during a panel held at PAX Prime. The title is a classic-style side-scrolling action game with heavy influence from the Mega Man and Mega Man X games. Players will take on the role of Beck, the ninth in a line of powerful robots and the only one that has not been corrupted by a mysterious virus. Beck, with the help of his trusted partner Call (who will be designed through fan feedback), must defeat these robots and save the world.

The campaign met its initial $900,000 funding goal less than 48 hours after it launched and at the time of writing has made more than $1,242,000. Read our interview with Inafune on why he is making Mega Man's spiritual successor here.

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