Ubisoft Montreal creative director Jonathan Morin revealed during London's Eurogamer Expo one of the early design decisions made throughout the development of Watch Dogs that still exists in the game today.
According to Morin, Watch Dogs was originally known under the working title Nexus and even had a logo that can still be found in the game. Watch Dogs is slated to release on Xbox 360, PlayStation 3, Wii U and Windows PC on Nov. 19 with Xbox One and PlayStation 4 versions to launch later on.
"It's been a really long time for me and quite a few other people who worked on Watch Dogs since the beginning," he said during the session, adding that the team has worked on the title five roughly five years. "It's almost a generation so it's unbelievably long. And when you're doing a project for so long there's a lot of different layers that get created.
"For example when we started the project we were called Nexus. We built a logo for it inspired by a logo that means connectivity and in the middle we created a little gap to emphasize the hacking part, exploiting the connectivity."
Morin described the meaning of Nexus as a point in the middle of two connections between a single network.
"So as you can see we didn't really deviate that much in five years from that direction," added Morin.
The Nexus logo, which is made up of a cracked circle symbolizing a hacked system, is no longer central to the Watch Dogs title; however, the image has since been made a part of the mask that protagonist Aiden wears throughout.
"As the game evolved as the game that you know today known as Watch Dogs a lot of stuff happened and this logo ended up here. We kept it and put it into Aiden's mask to signify what he's using as a signature gameplay tool. There's a lot of stuff like that in Watch Dogs, a lot of things that we built early on and decided to keep for later. "