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Cooperatives: The Legend of Zelda: The Wind Waker HD

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I am the target audience for The Legend of Zelda: The Wind Waker HD.

I grew up with a Nintendo console in the house and have fond memories of the Zelda series. I did not however play Wind Waker when it was originally released in 2003. I can't remember why. I assume the release conflicted with one of those periods where something else in my life took priority over video games — probably high school theater.

Any who, now I have an opportunity to play Wind Waker on my high definition television or my low definition Wii U GamePad. Nintendo has made playing Wind Waker a convenient and improved experience, far easier and more appealing than eBaying a dusty GameCube.

And that, oddly, is what I find the most fascinating thing about the game. Not to say the game itself isn't a jewel of an adventure — it is — just that the release shows the potential of Nintendo's catalogue. I've missed many great games like Wind Waker and would love to easily download and play them off a television screen or a handheld device or both. The high definition graphical overhaul is nice, but if Nintendo is looking at where to put its money, getting its gargantuan catalogue online seems now more than ever like the obvious choice.