clock menu more-arrow no yes mobile

Filed under:

Oculus Rift 'Crystal Cove' intended as a seated experience

The latest Oculus Rift prototype, dubbed Crystal Cove, is intended to be a seated experience, according to a recent video Q&A with Oculus founder Palmer Luckey and VP of products Nate Mitchell.

Oculus unveiled Crystal Cove during CES 2014. The headset includes positional tracking and an OLED display that enables a more comfortable experience. Taking questions from RedditGames, Luckey and Mitchell expanded more on the newly announced headset.

"For Crystal Cove, it's going to be just the seated experience," Mitchell said. "We don't have any announcements to make right now for the consumer version."

Luckey added that implementing positional tracking that could move over large spaces is a tactical problem that will be difficult to solve.

"We think that what we have right now is pretty much the best option available for seated VR," Luckey said.

The company is also aware that some users have vision problems that might make wearing the Oculus Rift tricky. Although Luckey and Mitchell could not make any announcements at this time, they are aware of the problems.

"We are working on ways to solve them, ideally without having to wear your glasses in the headset," Luckey said. "It's never going to be an optimal experience if basically you're wearing two headsets."

You can watch the full Q&A session above. For more on Crystal Cove, check out our hands-on impressions.

Sign up for the newsletter Sign up for Patch Notes

A weekly roundup of the best things from Polygon