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Dead Rising 3 gets 13 GB patch ahead of first DLC expansion

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Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Dead Rising 3's latest patch clocks in at 13 GB, according to an Xbox Wire interview with the game's executive producer, Josh Bridge.

For comparison's sake, that's 56 percent of the full size of Dead Rising 3 if you were to download it from the Xbox Games Store.

According to Bridge, developer Capcom Vancouver has been "actively engaging and monitoring fan feedback" regarding bugs and other issues since Dead Rising 3's release in November, and the studio put together the patch "in reaction to everything we could find." The title update fixes problems with picking up items when a bunch are lying on the ground in the same spot, as well as with Achievements and trials tied to PP and blueprints. It also improves game performance and stability, and adds support for the impulse triggers in the Xbox One controller: They'll now vibrate when a player is low on rounds in a clip.

Here's the full list of changes included in the patch:

  • Content for DLC episodes 3 and 4 added as part of this CU.
  • Various stability fixes.
  • Various performance improvements.
  • Online stability improvements.
  • Added a progress bar to main menu while installer is running.
  • Fixed an issue which could allow the user to overwrite their save file during streaming install while the game is booted.
  • Fix for missing English VUI command in multiplayer menu.
  • Some improvements to item pickups.
  • Fixed a reproducible issue where the player could get out of the world.
  • Fixed an issue where music wasn't present during the streaming install.
  • Fixed some mission scripting issues.
  • Fixed an issue which could cause some co-op players to not progress blueprint collection achievements correctly.
  • Fixed an issue where the UI was not updating properly.
  • Fixed an issue which caused glass textures to appear low-res.
  • Fixed an issue which could cause shadows to render incorrectly.
  • Fixed a texture issue with the Golden SledgeSaw weapon.
  • SmartGlass stability fix.

The patch is a mandatory title update, which means that the only way to avoid downloading it is to never play Dead Rising 3 with an internet-connected Xbox One. Anybody who does that will miss out on the game's four planned downloadable expansions, the first of which, Operation Broken Eagle, will be released tomorrow, Jan. 21. It was previously scheduled to be available Dec. 24.

It's unclear if the first bullet point in the patch notes means that the title update includes the content for episodes 3 and 4 in their entirety. We're reaching out to publisher Microsoft Studios for comment, and will update this article with any information we receive.

Update: Here's a trailer for Operation Broken Eagle.

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