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Tim Schafer 'would love to go back' to Brutal Legend

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Tim Schafer, head of Brutal Legend developer Double Fine, "would love to go back to that world" to develop additional content, if not a full follow-up, he said in an interview with GameSpot yesterday during a Broken Age livestream.

Developing a new game set in the world of Brutal Legend "might be tricky," Schafer noted, primarily because of the cost. The original game, which was released in October 2009, was produced in conjunction with publisher Electronic Arts at a budget between $20 million and $25 million. Brutal Legend received a solid critical reception, but while EA sold more than 1 million copies of the game, it was not considered a commercial success. At this point, said Schafer, Double Fine is focusing on self-publishing games that have much smaller budgets — $3 million or less.

"But I love that world, and I would love to go back there, and I think Jack Black would be up for it, too," Schafer continued. Black provided the voice for Brutal Legend protagonist Eddie Riggs.

Schafer said he has considered developing downloadable content for Brutal Legend, such as a playable Lionwhyte army. Lionwhyte's army was known as the Hair Metal Militia, but it was an AI-controlled faction. He previously mentioned the idea of making multiplayer DLC last February, just before Double Fine released Brutal Legend on Windows PC.

"Maybe that would happen someday. I would definitely love to do that," said Schafer.

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