In 2004, Electronic Arts acquired the Guildford, UK studio which went on to develop five more Burnout games. In 2012, the studio was shifted over to handle the Need for Speed franchise, but that lasted less than a year. In 2013, much of the staff, and Need for Speed, left for newly formed studio Ghost Games. Criterion Games was left with a small staff and a new focus on an unnamed game.
Follow along with metamorphosis of Criterion Games in this StoryStream as we track where they've been and where they're going.