clock menu more-arrow no yes mobile

Filed under:

A new, universal PvP toggle is headed to Warlords of Draenor

World of Warcraft developer Blizzard Entertainment is developing a universal on/off Player versus Player toggle for the upcoming Warlords of Draenor expansion, according to a forum post by Community Manager Micah "Bashiok" Whipple.

User Cryoflame took to the official World of Warcraft forums this week to plead a case for players who don't care for PvP combat.

"Please take off the PvP-obsessed glasses you wear and grasp a basic fact," Cryoflame wrote. "Some of us do not particularly care to PvP and the more you try to ram it down our throats, by forcing us to experience it, the more we hate it."

Cryoflame also proposed a solution.

"This is very simple. PvP needs to be voluntary."

In response, Whipple first explained how the PvP system currently works.

"Well, I understand where you're coming from," Whipple wrote [with the following emphasis his], "but flagging as a PvE character is based on a player's action to flag themselves (even if it's on accident), so I'm not sure it's us making you PvP. The systems that can cause someone to flag can absolutely at times be involuntary, which is notably frustrating."

He went on to explain how Blizzard hopes to change this in Warlords of Draenor and the how those changes would affect character actions.

"In any case we are continuing toward a goal of a PvP on/off toggle for players on PvE realms to be added in Warlords of Draenor, which would absolutely and in all situations allow someone to refrain from becoming flagged regardless of their actions. Heals toward flagged players would fail, coalescing to PvP realms wouldn't be possible, misclicks and AoE's would never damage a flagged opponent, etc. It's actually quite a bit of work because of all the systems involved, but it's still something we think PvE players should have, and how the game should work for them."

Announced last November at BlizzCon 2013, Warlords of Draenor will include new character models and animations, raise the level cap to 100 and take place in the home of the draenei and orc races. Pre-orders will be available soon and package in an optional boost to level 90. Blizzard has not announced a release date for the expansion.

Sign up for the newsletter Sign up for Patch Notes

A weekly roundup of the best things from Polygon