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Layoffs hit EA's Salt Lake studio as developer shifts to mobile focus

Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment.

Electronic Arts' Salt Lake City-based studio is being affected by a round of new layoffs at the company, an EA spokesperson confirmed to Polygon today, as the developer transitions to focus largely on mobile platforms.

The studio, which was founded in 2010, worked primarily on The Sims franchise and Hasbro brand games (Monopoly Street, Risk: Factions, Family Game Night), as well as Facebook games. Prior to its rebranding as EA Salt Lake, the developer was known as Headgate Studios and created numerous golf video games.

"EA Salt Lake is becoming largely focused on mobile development, including The Sims and other projects," an EA spokesperson said in a statement. "Recent shifts unfortunately resulted in the reduction of a few teams. As we look to match skills with opportunities, some staff will be offered other positions at EA, while others will leave the company."

The studio housed more than 100 employees, according to its website, but EA declined to say how many were affected by today's cuts.

In its most recent earnings statement, Electronic Arts boasted that its mobile revenue topped $125 million in the third quarter, a 26 percent year-over-year increase over the same period last year. The Simpsons: Tapped Out alone is responsible for more than $130 million in revenue this fiscal year.

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