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Starbound sales hit 1M copies

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More than a million copies of Team Chucklefish's sandbox space game, Starbound, have been sold to date, according an announcement via the game's official twitter account.

Starbound raised more than $250,000 with 10,000 backers within one day of its fundraiser launch in April and surpassed $1 million in pre-orders within a month. The beta for the sandbox space game was made available Dec. 4 through Steam Early Access for Mac, Windows PC and Linux. According to Team Chucklefish's latest newsletter, the game will receive a big patch "sometime over the next couple of weeks." The patch will feature a final character wipe, along with additional fixes and additions.

In Starbound, players are left to explore the universe after their home planet is destroyed. Worlds are procedurally generated right down to plant life, terrain, weather, gravity, difficulty and the behavior of terrestrial life. Planets are also customizable, and can be terraformed and populated with characters encountered during adventures. Starbound's gameplay consists of quests, exploration and story-driven missions.

The full game is expected to launch this year for Windows PC, Mac and Linux. It was revealed during Sony's Gamescom 2013 press conference in August that Starbound will also see a release on the PlayStation Vita, joining Polytron's Fez, FuturLab's Velocity 2X, Minecraft, The Binding of Isaac: Rebirth, Hotline Miami 2: Wrong Number and Rogue Legacy on the platform.