OlliOlli will launch at an unannounced price with four game modes. Career Mode will include 50 levels filled with challenges, linked to a global leaderboard. Spots Mode unlocks at the end of each level and requires players to "perform one stupendously large combo to reach the end." The Daily Grind includes daily challenges, while RAD Mode only allows players to continue by performing perfect landings and perfect grinds.
OlliOlli, the developer's first PS Vita game, was originally planned for a December release, it was delayed because of a "network issue." Be sure to read Polygon's interview with Hegarty to learn more about OlliOlli.