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Gabe Newell death threat developer steps down

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The developer who tweeted a death threat about Steam boss Gabe Newell has quit team developer Paranautical Activity, offering that he is "really, deeply sorry."

Yesterday Mike Maulbeck, co-creator of Paranautical Activity, tweeted, "I am going to kill gabe newell [sic]. He is going to die," after Steam made a posting error for the game. The tweet has since been deleted. He later told Polygon that he "didn't mean" his threat and that it was "driven entirely by the heat of frustration I was feeling at the time."

Today, Maulbeck stepped down from the Paranautical Activity team. He posted a blog explaining his decision. The full post is as follows ...

"Yesterday, Paranautical Activity released out of steam Early Access, and following some confusion about the state of the game I became frustrated with Steam, and tweeted a series of angry tweets that ended in me sarcastically saying I was going to kill Gabe Newell. A statement I obviously didn't mean but was regardless completely unacceptable.

"As a result of my actions, Paranautical Activity, a game made by 4 or 5 people depending on who you count as team members, was removed from Steam. I feel is it my responsibility to step down from Code Avarice completely so that Steam has no reason to harbor any more ill will towards the company, and maybe even if we can't see Paranautical Activity restored, at least future Code Avarice games may be allowed onto the platform.

"I'm really, deeply sorry that my short sighted, hot tempered actions resulted in not only my own dreams and aspirations being destroyed, but those of the entire team I worked with. I'm sorry that my statements made Valve and/or Gabe uncomfortable and upset (rightfully so).

"My temper and tendency to use twitter to vent has been a consistent problem since I entered the games industry, and I just can't do it. I don't have the willpower necessary to be the 'face' of a company. If I do continue to work in games it'll be as an anonymous 1 of 1000 at some shitty corporation, not the most public figure of a single digit sized team.

"I've sold my half of Code Avarice to Travis. Given up all my rights to CA as a company, and all it's intellectual properties. I won't receive any money from the sale of Paranautical Activity or any future games CA develops, I won't be consulted on business decisions, and I won't have any hand in development. I'm out."