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Xbox's boss skeptical Minecraft needs a sequel

Phil Spencer, the man in charge of Xbox, opened up about the company's acquisition of Minecraft and its maker, Mojang, announced last month, saying that he's not sure a sequel to the landmark title is "the thing that makes the most sense.

"The community around Minecraft is as strong as any community out there," Spencer told an IGN podcast. "We need to meet the needs and the desires of what the community has before we get permission to go off and do something else."

Spencer reminded IGN that the deal, valued at $2.5 billion, has yet to close, though all parties expect it to do so by the end of the year. So Mojang is still very much in charge of the game now, which just launched on PS Vita and is coming to Windows Phone.

Still, Spencer says that not everything Microsoft chooses to do with Minecraft will please everyone. "t doesn't mean that everything we're going to do is going to map to 100 percent of their acceptance, because I don't know if there is any topic where 100 percent of people agree," he said. "But we look at job one is to go out and meet the needs of the Minecraft community first, and then we can think about ways that we can actually help grow it."

One example would be in unifying the Minecraft experience across its many platforms. "If I'm on PC I get access to the mod servers; if I'm on console or the mobile editions, I don't. We're looking at how do we bring that whole system together a little more. Because there are other games out there that let me move from screen to screen fairly seamlessly."

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