The Commodore Amiga was a popular personal computer in many parts of the world, but it never found wide-spread success in North America. This 15 minute video is a look at what happens when a flailing computer business tries to adapt to a gaming world that's moving increasingly into the first-person perspective, with a focus on some of the Doom clones and interesting failure of the time.
It's a story that is rarely told with this level of care, mostly due to the fact that history is written by the winners. A doomed battle is only interesting to those who were there, and those of us like myself interested in the history of our art form, and few others. These games may be obscure now, but they were a major front in the battle to keep the Amiga relevant.