BioShock developer Irrational Games is looking to hire new staff, according to the game studio's official website — Just months after announcing a change in direction that led to the laying off of all but 15 members of staff.
A recruitment advert from the game studio states Irrational Games is seeking a new senior programmer with experience in Unreal Engine 3, Unreal Engine 4 and multiplayer, shedding little light on what the team's next project might be.
Polygon has reached out for further information and will update when more details become available.
Earlier this year, Irrational co-founder Ken Levine announced that less than a year after the release of BioShock Infinite, the studio would be "winding down," which meant that everyone but Levine and 15 others were being laid off. Levine and his team will start a new studio under Irrational's parent company, Take-Two Interactive, where they will focus on creating smaller, digitally delivered titles that are "narrative-driven games for the core gamer."
According to an Irrational representative, 70 permanent employees and five contractors lost their jobs as a result of that decision.
For more, check out our look at the final years of Irrational Games.