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Assassin's Creed Unity's next big patch targets frame rate problems, crashes and other bugs

Michael McWhertor is a journalist with more than 17 years of experience covering video games, technology, movies, TV, and entertainment.

Ubisoft has detailed an extensive forthcoming patch for Assassin's Creed Unity that aims to fix more than 90 crashes, dozens of bugs and some specific frame rate drops in the PlayStation 4, Xbox One and Windows PC game. That patch is due to roll out tomorrow, Nov. 26 on PS4, with other platforms following.

In a forum post, Ubisoft details the hundreds of tweaks, fixes and changes coming to Unity, some of which are mission-specific. Some of those fixes are dedicated to fixing frame rate problems in certain areas. Here's the short list of fixes designed to make Unity smoother:

Fixed specific framerate drops

  • Improved general Framerate on PS4 by lowering the priority of the online services thread
  • Fixed FPS drops while Arno climbs on the RHP building of Palais de Justice
  • Fixed FPS drops when in climbing and pressing the Left Stick towards somewhere that is not climbable in certain areas
  • Fixed FPS drops in Sainte Chapelle

Ubisoft says another patch is en route that aims to further address frame rate concerns.

For the full, extensive list of changes coming in Patch 3, including some that address protagonist Arno slipping through world geometry and getting stuck in various places, check out Ubisoft's forum post.

Assassin's Creed Unity launched earlier this month with a host of technical issues. Ubisoft has already issued two updates for the game, with the third promising to "dramatically improve" the experience. For more on the game, read Polygon's Assassin's Creed Unity review and check out our gameplay video below.

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