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Call of Duty: Advanced Warfare dev working on bug fixes, network improvements

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Call of Duty: Advanced Warfare's launch hasn't been free of problems, and developer Sledgehammer Games said in a blog post today that it's "working hard on improvements to the game."

An upcoming update will fix a number of bugs, smooth off some rough edges and implement player-suggested changes:

  • Prestige reset issues, including emblems and challenges.
  • Adjustment to the in-game chat names notifications placement.
  • Fix for weapon reloads counting as speed reloads in certain circumstances.
  • Connectivity optimizations.
  • Fix for stats accumulating towards leaderboards after prestiging.
  • Adjustment to challenges to unlock Camos for weapons.
  • Fix for round-based game modes, affecting Win/Loss ratios.
  • Implemented ability to unlock eSports Rule options in Private Match.

"Our team has been working hard on improvements to the game. We've also had our ears to the ground, listening to your feedback. Our commitment to continuing to support the game and community is as strong as ever, and we have the whole team focused on making the experience the best it can be," said Michael Condrey, studio head and co-founder of Sledgehammer Games.

Some players have also been complaining of connectivity issues, and in response to an outcry for dedicated servers, Condrey passed along a statement that Advanced Warfare publisher Activision released earlier this week: "Advanced Warfare employs game servers hosted at data centers globally on all platforms and listen servers as part of our proprietary matchmaking system."

That appears to denote a mix of dedicated (data center-hosted) servers and client-based listen servers.

Sledgehammer has also activated double XP for the launch weekend. Call of Duty: Advanced Warfare is now available on PlayStation 3, PlayStation 4, Windows PC, Xbox 360 and Xbox One. For more, check out our full review.