The latest video from Feminist Frequency, a web series that examines representations of women in pop culture, tackles the tricky issue of male privilege in gaming.
Watch video game devs, critics explain the invisible benefits of gaming while male
Tropes vs. Women in Video Games producer Jonathan McIntosh wrote the piece, which appeared on Polygon earlier this year. In the video, “25 Invisible Benefits of Gaming While Male,” McIntosh explains that as a member of a privileged group, the benefits are often invisible.
“Working towards solutions requires that male gamers become aware of the ways in which we unconsciously benefit from sexism,” McIntosh says. “We can’t work to fix something unless we first understand its effects.”
Video game industry figures — the likes of which include Double Fine founder Tim Schafer, former X-Play host Adam Sessler, Harmonix project director Matt Boch, Campo Santo composer and developer Chris Remo, as well as IGN host Greg Miller, Polygon reviews editor Arthur Gies and many more — highlight these effects.
Tropes vs. Women in Video Games is a series that focuses specifically on video games. The last episode was released in August and continued the examination of women as background decorations.
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