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Report: Titanfall dev worked with Microsoft on 'fixing' Xbox One controller (update)

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Titanfall developer Respawn Entertainment worked with Microsoft on an Xbox One update that will make the controller's analog sticks more precise, reports The Verge.

"It's just fixing the controller input, really," said Justin Hendry, design lead on Titanfall, in an interview with The Verge. "It wasn't really where we felt it should be; it was a little overly twitchy with the current controls. Now it's fixed. We're happy with it." According to Respawn, the changes implemented with the update will also improve controls in other titles, but there's no word yet on when this patch would be available.

Earlier this week, Microsoft announced a major Xbox One system update scheduled for release before Titanfall's arrival on March 11. The update features a suite of improvements and additions to the console's multiplayer gaming functionality. Respawn also indicated to The Verge that it's collaborating with Microsoft on an update to the Xbox One's display scaler, which the console uses to upscale games natively rendered at resolutions below 1080p.

We've reached out to Microsoft for more details, and will update this article with any information we receive. For more on Titanfall, check out our brand-new preview from hands-on time with the upcoming beta.

Update: "The February update will increase the sensitivity of the outer boundaries of the thumbsticks on the Xbox One controller," a Microsoft spokesperson told Polygon. "The update will happen automatically when your controller syncs with your console."

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