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Awesomenauts Assemble hits PS4 on March 4

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Awesomenauts Assemble, the PlayStation 4 port of Ronimo Games' multiplayer online battle arena title, will be available March 4 in North America and March 5 in Europe, the studio announced today.

The studio announced the PS4 version in mid-August 2013 and originally planned to release it at the console's launch in November, but then delayed it into the launch window. In an email to Polygon today, a Ronimo representative explained that porting Awesomenauts to PS4 "proved a bit more difficult than anticipated."

Abstraction Games developed Awesomenauts Assemble on PS4 in conjunction with Ronimo. Abstraction is a Dutch developer that specializes in ports; the studio has brought games like Cut the Rope, Knytt Underground, and Rocketbirds: Hardboiled Chicken to new platforms.

"Releasing Awesomenauts Assemble on PlayStation 4 feels like we're bringing the Awesomenauts home," said Ronimo co-founder Fabian Akker in a press release today, explaining, "We originally created Awesomenauts as a console experience." The downloadable 2D title debuted on PlayStation 3 and Xbox 360 in May 2012, and was later released on Linux, Mac and Windows.

Awesomenauts Assemble contains all the additions that Ronimo has made to the PC version, along with new features such as seven additional characters, an extra map and better controls. Ronimo is also promising "a lot more upcoming content." The game will cost $9.99 in North America and €9.99 in Europe.