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Watch us play Outlast, The Floor Is Jelly and Loadout on Polygon Live

Chris Plante co-founded Polygon in 2012 as editor-at-large and is now editor-in-chief. He also created and occasionally teaches NYU’s Introduction to Games Journalism course.

When we conceived of a weekly live show, we feared the slow weeks of January would strand us without a new game to play.

In hindsight, that concern seems silly. I didn't respect how many games are released on a weekly basis — and not just generic violent shooters.

This week, we have a variety of games. First, we play Outlast, in which we, an intrepid journalist, investigate a spooky asylum with little more than a digital camcorder and our wits. Frushtick screams; it's a good time for all.

Then, we play The Floor Is Jelly, a charming game in which each stage is like a puzzle made of jiggly, wiggly JELLO. The game was made by Ian Snyder. If you've never read his blog, you should give it a look. The current top story, an alternative to Game of the Year lists, is an insightful look back at some games many people missed.

And to wrap things up, we try the new free-to-play shooter, Loadout, which, while full of shooting, is hardly generic.

We had to record the episode in advance, but don't worry, I'll be in the comments this week answering questions.

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