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Oculus co-publishing Eve: Valkyrie as Rift-exclusive launch title

Samit Sarkar (he/him) is Polygon’s deputy managing editor. He has more than 15 years of experience covering video games, movies, television, and technology.

Oculus VR is co-publishing dogfighting game Eve: Valkyrie with developer CCP Games, and it will be an Oculus Rift-exclusive title that's part of the headset's launch lineup, Oculus announced today.

It is the first publishing project for the Oculus team. Eve: Valkyrie is under development at the Newcastle, U.K.-based branch of CCP Games. The studio first announced Eve: Valkyrie as its own game last August; the project began as a tech demo known as Eve-VR and was designed from the start as a virtual reality experience.

"We couldn't be more excited for the future of Valkyrie, and we're thrilled to help CCP bring the best possible made-for-VR experience to the Rift," reads the announcement post from the Oculus team, which is currently soliciting pitches from other developers for publishing opportunities with VR games.

In an effort to be more "open and transparent," Oculus also released the Oculus Latency Tester as an open-source project today. The latency tester consists of the schematic and board layout, firmware, STL files for an enclosure that can be produced with a 3D printer and associated documentation. Oculus has put out the latency tester under licenses that allow people to "use, modify, distribute, tear apart, and even sell the project or pieces of it." Interested parties can also order a latency tester directly from Oculus.