Ubisoft's Toronto studio is currently working on five unannounced projects, studio managing director Jade Raymond revealed during a talk at SXSW as reported by The Star.
According to Raymond, of the five projects, two are being co-developed with other game studios.
"There are definitely a lot of plates spinning," she said. "None of them have been announced."
Raymond also revealed that moving forward, she wants Ubisoft to focus on creating more games tailored to smartphones and tablets and build up the company's mobile library. She also said she feels Ubisoft will likely build more games with strong social elements and more ways for players to interact with each other through play.
"A good game on those devices is different from a good game on consoles, so I definitely believe they deserve their own franchises," she said.
As for Ubisoft's transmedia endeavors, such as the in-development Assassin's Creed movie and the already planned film tie-in for Watch Dogs, Raymond said we can expect more AAA franchises from the company – although she did note that some game and movie crossovers haven't gone so well in the past.
"Our business is making games, so we have to make sure we're making good games, first and foremost," she said. "I don't think we can think out the gate, ‘How is this going to be a good movie?' I don't know anything about movies. I've never made a movie in my life."
Raymond has been with Ubisoft since 2004, when she joined the company's Montreal studio to produce the original Assassin's Creed and Assassin's Creed 2. In 2010 she moved Ubisoft Toronto, where she became studio head and was executive producer for Splinter Cell: Blacklist.