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Art on the Marquee flaunts game-inspired art on an 80-foot-tall screen during PAX East

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The ninth "Art on the Marquee," an installation that displays art on an 80-foot-tall multi-screen LED marquee, will feature seven new video game-inspired works during PAX East, the Boston Cyberarts and the Massachusetts Convention Center Authority (MCCA) announced.

The LED marquee is installed outside the Boston Convention and Exhibition Center in South Boston where the video game and culture convention takes place from April 11-13. An opening event for the digital canvas' latest displays will be held on March 20 from 6:00 p.m. to 8:00 p.m. local time.

The digital artworks include Jeff Bartell and Fish McGill's work called "Trashteroids" depicts a commute from working as a miner on the moon to home "in time for dinner on the pizza planet section of Earth" while navigating through space trash and satellites.

Reginald Arlen DeCambre's "Permanence on the Sand" features a desert temple inspired by traditional Egyptian geographical and cultural designs. Ryan Dight's "Reconsider" explores the relationship between virtual universes and the real world.

Lina Maria Giraldo's "Up" is a "nostalgic look at life" and is inspired by the visuals of Nintendo 1985's Balloon Fight. James Manning's "Dirty Pixels" looks at the history of gaming and its connection to art through visual glitches, malfunctions and distortions created with an Atari 2600.

Eben McCue's "Super Life" is a 30-second, 8-bit style video game simulation cycling through the stages of human life. Jeffu Warmouth's "Human Testbrix" features a game of Tetris where the blocks are replaced by human bodies. You can see Chris Florio and Helen Weatherall's "LARP" from last year's video game-oriented marquee in the video below.

Chris Florio and Helen Weatherall: "LARP" from MCCA Digital Media Production on Vimeo.

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