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Mojang, the developer of Minecraft, saw its profits more than double in 2013, when the studio earned 816 million Swedish kronor ($128 million), The Wall Street Journal reports.
Revenue was up 38 percent to 2.07 billion kronor ($322.4 million) last year, according to figures provided to the Journal. As the publication points out, the Swedish studio of fewer than 40 employees crossed this milestone with a game first released in 2009 and which eschews the free-to-play model.
The financial results are the latest in a series of ongoing milestones for the blocky sandbox game across several platforms. Earlier this year, Markus "Notch" Persson announced that Minecraft's original PC version had reached 100 million registered users, 14.3 precent of which converted to paid accounts. In February, Notch revealed that Minecraft sold more than 14 million units on PC since its release. Released in May 2013, the game's Xbox 360 incarnation surpassed 11 million sales as of February 2014. Sales figures as of January 2014 put Minecraft's PlayStation 3 version sales at more than 1 million units since its December 2013 release.
Minecraft is also available for Android and iOS and is headed to PlayStation 4, Xbox One and PlayStation Vita. A Minecraft movie is in development at Warner Bros.