Splinter Cell: Blacklist game director, Patrick Redding, departed Ubisoft Toronto this month for an announced project as creative director at Warner Bros. Games, according to his LinkedIn profile.
Redding first joined Ubisoft in 2004 as a game designer on Far Cry: Instincts at Ubisoft Montreal. He later became narrative director on Far Cry: Evolution and Far Cry 2, and game director on Splinter Cell: Conviction co-op. He then looked after Splinter Cell: Blacklist's development as game director at Ubisoft Toronto.
Redding's Linked profile states that he was creative director on an unannounced project at Ubisoft Toronto, which is currently working on five unannounced projects. He moved on to Warner Bros. Games this month, spotted by Superannuation, to work on a mysterious project as creative director.
Far Cry 2's creative director and the original Splinter Cell's game director, Clint Hocking, recently departed Valve where he worked as a designer and level designer. The game developer began his game industry career working for Ubisoft in 2001, working on the original Splinter Cell, Splinter Cell: Chaos Theory and Far Cry 2.