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Twitch announced the release of the Twitch mobile software development kit this morning, a tool that will allow developers to add livestreaming and screen capture functionality to mobile games.
According to the company, the Twitch mobile app has been installed more than 10 million times across Android and iOS, with the install rate an "even split" across both operating systems. The addition of the mobile SDK will allow mobile game developers to have their games interact with and stream to the Twitch platform.
In addition to broadcasting gameplay audio and video, the Twitch mobile SDK will also allow video capture from mobile devices' front camera and audio capture through internal or external microphones. Users can toggle between low, medium and high broadcasting quality and will have access to a full suit of chat options, including different colors and emoticons.
The Twitch SDK for mobile also features the ability to upload and share video as well as archive streams for immediate viewing through Twitch. The latter feature is currently only available through the PC version of Twitch, while it's slated to hit the Xbox One when the Twitch app launches in March. Stream archiving is still not available through the PlayStation 4's Twitch app.
"Our vision is to provide the Twitch community with the ability not only to view, but to broadcast live video game content wherever they are, whether they're on the go or in the living room," vice president of marketing Matthew DiPietro said in a press statement. "We've achieved that with our PC and console integrations, so the trifecta will soon be complete with our deep and concerted foray into mobile broadcasting."
Twitch did not confirm a release date for the mobile SDK; when reached for more details, Twitch said additional information is coming "soon."
Polygon recently spoke with DiPietro regarding the upcoming launch of Twitch on the Xbox One, as well as the company's plans for the platform on next-gen consoles moving forward.