Wargaming.net will introduce numerous physics engine upgrades to World of Tanks in 2014, highlighting the upcoming changes and destructible elements in the latest developer diary.
The massively multiplayer online game's physics engine will be upgraded, introducing dynamic suspension, more damageable parts and destructible turrets that can cause damage to other objects. Buildings have been remodelled so they now de-construct in parts based on construction material. The developer is also experimenting with a server-side building destruction system.
The last video in the series of developer diaries explained plans to revamp the graphics renderer, experiments with modifying the view range based on weather and a meta game called Fortified Areas. For more on Wargaming.net, read our interview with CEO Victor Kislyi and in-depth interview with the developer about its transition from PC to the Xbox 360.